| Jan18 | WIRED3-D Gesture Control Tech Breaks the Mold at CES 2012 |
By Christina Bonnington
The race to perfect the next-generation user interface is on. Some believe the holy grail lies primarily in voice control. For others, facial recognition is a key component. One of the more interesting possibilities we saw at the Consumer Electronics Show last week, however, was 3-D gesture control and recognition.
Alongside a slew of voice control-focused startups, gesture-based recognition emerged as a prevalent contender for a new wave of device controls.
Applications for these controls first started making major commercial waves in late 2010 with the launch of Microsoft’s Kinect Xbox add-on hardware in North America. As a testament to its popularity and success, the Kinect console is now in over 18 million homes worldwide.
Since the Kinect’s launch, others have made serious inroads in the gesture-based space.
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