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Starter's kit for the Oculus Rift DK1

VR Toolkit

Starter's kit for the Oculus Rift DK1, providing several easy-to-use components to start building a gesture-based VR application.
Tags: Near mode, hands, Oculus Rift
Version : 3.6.0.2
Language : Unity
Category : Sample
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Cube building sample for the Oculus Rift DK1

Oculus cube building

Sample for the Oculus Rift DK1, demonstrating a cube building application in VR.
Tags: Unity3D, Near mode, hands, Oculus Rift
Version : 3.6.0.2
Language : Unity
Category : Sample
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Cube building sample for the Oculus Rift DK2

OculusCubeBuilding

Sample for the Oculus Rift DK2, demonstrating a cube building application in VR.
Tags: Unity3D, Near mode, hands, Oculus Rift
Version : 3.6.0.2
Language : Unity
Category : Sample
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Starter's kit for the Oculus Rift DK2

VRToolkit

Starter's kit for the Oculus Rift DK2, providing several easy to use components to start building a gesture based VR application.
Tags: Unity3D, Near mode, hands, Oculus Rift
Version : 3.6.0.2
Language : Unity
Category : Sample
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Robot

Robot

Skeleton tracking demo where the user can control a robot and interact with the environment.
Tags: Full body
Version : 3.6.0.2
Language : C#, Unity
Category : Sample
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Sneaky

Sneaky

Demo on skeleton tracking where you have to sneak upon a guard using gentle movements. This demo has been developed using iisu Interaction Designer.
Tags: Full body
Version : 3.6.0.1
Language : C#
Category : Sample
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Physics Volume

Physics Volume

Demo using the volume of the user to create a physical interaction.
Tags: Full body
Version : 3.6.0.2
Language : C#, Unity
Category : Sample
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Skeleton and chicken

Skeleton and Chicken

Skeleton tracking demo
Tags: Full body
Version : 3.6.0.2
Language : C#, Unity
Category : Sample
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Demo where the user can draw using finger tracking

FingerDrawing

This sample let's the user draw using finger tracking
Tags: Unity3D, Near mode, hands
Version : 3.5.1
Language : Unity, C#
Category : Sample
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Unity3D: Sample on how to use the iisu retargeting framework

UnityRetargetingTutorial

Sample on how to use the retargeting framework provided by iisu to map the iisu skeleton on a rigged character. iisu 3.5 BETA required
Tags: Unity3D, Retargeting
Version : 3.5.0
Language : Unity
Category : Sample
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Unity3D: UI sample2

UnityUISample2

Demonstrates pointing with UI and launching the Toolbox from a Unity game. iisu 3.0.1 required.22
Tags: Unity3D, UI
Version : 3.5.1
Language : Unity
Category : Sample
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Unity3D: A sample game using the volume

UnityAvoidSample

A Sample game using the volume data of the user and demonstrating how to launch the Toolbox from Unity. iisu 3.0.1 required.
Tags: Unity3D, User, Bubbleman
Version : 3.5.0
Language : Unity
Category : Sample
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Unity3D: Skeleton and Bubbleman sample

UnitySkeletonBubblemanSample

Sample on how to use the skeleton and bubbleman data, and launching the Toolbox from Unity. iisu 3.0.1 required
Tags: Unity3D, User, Skeleton, Bubbleman
Version : 3.5.1
Language : Unity
Category : Sample
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Retargeting Tutorial step 1 - Using Retargeting with Iisu SDK

RetargetingTutorialStep1

This tutorial shows a way to use the Retargeting API with iisu SDK.
Tags: C++, Retargeting, Tutorial, basics
Version : 3.6.0
Language : C++
Category : Tutorial
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Retargeting Tutorial step 2 - Using 'Output order joint' feature

RetargetingTutorialStep2

The following tutorial shows a way to use the 'output order joint' feature of the Retargeting System.
Tags: C++, Retargeting, Tutorial, Joint output order tutorial
Version : 3.6.0
Language : C++
Category : Tutorial
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Retargeting Tutorial step 3 - Using the 'Default source pose' feature

RetargetingTutorialStep3

The following tutorial shows a way to use the 'DefaultSourcePose' feature of the Retargeting System.
Tags: C++, Retargeting, Tutorial, Default source pose
Version : 3.6.0
Language : C++
Category : Tutorial
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Retargeting Zombie Animation

RetargetingZombieAnimationSample

The following tutorial shows a way to animate a rig using the Retargeting System and a 3D engine.
Tags: C++, Retargeting, Tutorial, 3D engine, Zombie
Version : 3.6.0
Language : C++
Category : Tutorial
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Retargeting(.NET) Tutorial step 1 - Using Retargeting with Iisu(.NET) SDK

RetargetingNetTutorialStep1

This tutorial shows a way to use the Retargeting API with iisu SDK.
Tags: C#, Retargeting, Tutorial, basics
Version : 3.6.0
Language : C#
Category : Tutorial
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Retargeting(.NET) Tutorial step 2 - Using 'Output order joint' feature

RetargetingNetTutorialStep2

The following tutorial shows a way to use the 'output order joint' feature of the Retargeting System.
Tags: C#, Retargeting, Tutorial, Joint output order tutorial
Version : 3.6.0
Language : C#
Category : Tutorial
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Retargeting(.NET) Tutorial step 3 - Using the 'Default source pose' feature

RetargetingNetTutorialStep3

The following tutorial shows a way to use the 'DefaultSourcePose' feature of the Retargeting System.
Tags: C#, Retargeting, Tutorial, Default source pose
Version : 3.6.0
Language : C#
Category : Tutorial
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Easii C++ Tutorial Step 1 - Starting iisu

EasiiTutorialStep1Cpp

The first tutorial covers the following: initializing iisu, starting and stopping the processing loop, and closing iisu.
Tags: C++, Easii, Tutorial, Start, Stop
Version : 3.6.0
Language : C++
Category : Tutorial
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Easii Tutorial Step 2 - Listening to events

EasiiTutorialStep2Cpp

The second tutorial demonstrates how to register event listeners and read event data.
Tags: C++, Easii, Tutorial, Events
Version : 3.6.0
Language : C++
Category : Tutorial
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Easii Tutorial Step 3 - Reading data and parameters

EasiiTutorialStep3Cpp

The third tutorial shows how to register data and parameters handles and to use them to detect simple jump and crouch actions.
Tags: C++, User, Easii, Tutorial, Data, Parameters, Events
Version : 3.6.0
Language : C++
Category : Tutorial
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Keypoints (.NET)

KeyPointsCsharp

This sample demonstrates how to get the positions of the user's body parts using iisu's skeleton.
Tags: C#, Skeleton
Version : 3.6.0
Language : C#
Category : Sample
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Keypoints (Easii)

KeyPointsEasii

This sample demonstrates how to get the positions of the user's body parts using iisu's skeleton using the Easii API.
Tags: C++, Easii, Skeleton
Version : 3.6.0
Language : C++
Category : SKELETON
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Keypoints (iisu)

KeyPointsCpp

This sample demonstrates how to get the positions of the user's body parts using iisu's skeleton.
Tags: C++, Skeleton
Version : 3.6.0
Language : C++
Category : Sample
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Tutorial Step 2 - Listening to events

TutorialStep2Cpp

The second tutorial demonstrates how to register event listeners and read event data.
Tags: C++, Tutorial, Events
Version : 3.6.0
Language : C++
Category : Tutorial
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Tutorial Step 3 - Read data and parameters

TutorialStep3Cpp

The third tutorial shows how to register data and parameters handles and to use them to detect simple jump and crouch actions.
Tags: C++, User, Tutorial, Data, Parameters, Events
Version : 3.6.0
Language : C++
Category : Tutorial
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Tutorial Step 4 - Sending commands

TutorialStep4Cpp

The fourth tutorial shows how to register and use command handles.
Tags: C++, User, Tutorial, Data, Parameters, Events, Commands
Version : 3.6.0
Language : C++
Category : Tutorial
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2D Controls (.NET)

2DControlsCsharp

This sample shows a simple way to use the UI.
Tags: C#, UI, 2D
Version : 3.6.0
Language : C#
Category : Sample
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2D Controls (iisu)

2DControlsCpp

This sample shows a simple way to use the UI.
Tags: C++, UI, 2D
Version : 3.6.0
Language : C++
Category : Sample
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2D Controls (Easii)

2DControlsEasii

This sample shows a simple way to use the UI using the Easii API.
Tags: C++, Easii, UI, 2D
Version : 3.6.0
Language : C++
Category : Sample
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C++ Tutorial Step 1 - Starting iisu

TutorialStep1Cpp

The first tutorial covers the following: initializing iisu, starting and stopping the processing loop, and closing iisu.
Tags: C++, Tutorial, Start, Stop
Version : 3.6.0
Language : C++
Category : Tutorial
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Augmented Reality Lightning demo

AR Lightning

When using the DS325 camera, please switch the color resolution to 1280x720 in the iisu Advanced Configuration Tool.
Tags: Near mode, hands
Version : 3.5.1
Language : C++
Category : Sample
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Demo showing different kinds of UI controls specifically designed for finger tracking

Control Deck

Demo showing different kinds of UI controls specifically designed for finger tracking
Tags: Unity, Near mode, hands
Version : 3.5.1
Language : Unity, C#
Category : Sample
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Demo where the user can shoot a ballista using finger tracking

Ballista

This sample let's the user fire a ballista using finger tracking
Tags: Unity3D, Near mode, hands
Version : 3.5.1
Language : Unity, C#
Category : Sample
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Augmented Reality Kaleidoscope demo

AR Kaleidoscope

When using the DS325 camera, please switch the color resolution to 1280x720 in the iisu Advanced Configuration Tool.
Tags: Near mode, hands
Version : 3.5.1
Language : C++
Category : Sample
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Augmented Reality Solar System demo

AR Solar System

When using the DS325 camera, please switch the color resolution to 1280x720 in the iisu Advanced Configuration Tool.
Tags: Near mode, hands
Version : 3.5.1
Language : C++
Category : Sample
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Tracking hands and fingers using Unity3D

Unity Hand And Fingers Sample

Sample on how to track hands and fingers
Tags: Unity3D, Near mode, hands, fingers
Version : 3.5.1
Language : Unity, C#
Category : Sample
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Unity3D: Sample on how to draw the mesh of the hands

UnityHandMeshSample

Sample on how to draw the mesh of the hands
Tags: Unity3D, Near mode, hands
Version : 3.5.1
Language : Unity
Category : Sample
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Unity3D: Sample that demonstrates a possible way on how to grab and move objects around in 3D

Unity3DGrabAndMove

This sample demonstrates how you can move objects around in 3D space
Tags: Unity3D, Near mode, hands
Version : 3.5.1
Language : Unity
Category : Sample
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Unity3D: Sample demonstrating several GUI elements specifically designed for finger tracking

UnityCIComponents

Sample demonstrating several GUI elements specifically designed for finger tracking
Tags: Unity3D, Near mode, hands
Version : 3.5.1
Language : Unity
Category : Sample
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Unity3D: Sample on how to rotate an object in 3D space using 2 hands

UnityHandManipulation

Sample on how to rotate an object in 3D space using 2 hands
Tags: Unity3D, Near mode, hands
Version : 3.5.1
Language : Unity
Category : Sample
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Unity3D: Skeleton sample for Android

UnitySkeletonSampleAndroid

Sample on how to use the skeleton using iisu for Android 1.0.0
Tags: Unity3D, Skeleton, Android
Version : 1.0.0
Language : Unity
Category : Sample
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